Publications and projects according to DDC
Publications
Publications and projects according to DDC 700: The arts and entertainment
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Hüttermann, Marcel,
2017.
Dimensionen von Customer Engagement im Sport : Ergebnisse einer qualitativen Analyse.
In:
7. Innsbrucker Sportökonomie- und Management Symposium, Innsbruck, Österreich, 16. März 2017.
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Uhl, Axel,
2017.
FC Bayern 4.0 : Wettbewerb um den Fussball der Zukunft.
Competence.
8, pp. 10-12.
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Weber, Wibke,
2017.
Interactive information graphics : a framework for classifying a visual genre
.
In:
Walker, Sue; Lund, Ole; Luna, Paul; Black, Alison, eds.,
Information design : research and practice.
New York:
Routledge.
pp. 243-256.
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Lippuner, Florian,
2017.
Jörg Helbig, Rene Schallegger (Hrsg.): Digitale Spiele
[review of Jörg Helbig, René Schallegger (Hrsg.): Digitale Spiele. Reihe: Klagenfurter Beiträge zur Visuellen Kultur, Bd. 5. Köln [Herbert von Halem] 2017, 320 Seiten, 32,50 Euro].
rezensionen:kommunikation:medien.
Available from: https://www.rkm-journal.de/archives/20722
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Hagenbuch, Reto; Bachmann, Stephan,
2017.
Möblierung für alle - Prototypen inklusiver Ausstattung.
dergartenbau.
2017(2), pp. 6-7.
Available from: https://doi.org/10.21256/zhaw-3470
Projects
Projects according to DDC 700: The arts and entertainment
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Farm to Table in Toni Areal
The “Farm to Table” project, an initiative of the ZHAW, ZHdK and ZFV, explores the sustainable transformation of the dining hall offering with a comprehensive approach that includes seasonal, regional and balanced food options. This four-week project carried out on the Toni-Areal campus includes a detailed ...
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Social Virtual Reality: Training toolkit for the assessment of emotional maltreatment of children
A comprehensive training service based on a virtual reality (VR) simulation will be developed to train social work professionals and students in the use of a diagnostic guide including structured interviewing methods to assess emotional maltreatment of children.
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Audience Evaluation Knsthalle Zürich DYOR
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Creative Agility – How art-based strategies transform digital and analog communication in organizations
As part of the EU-funded Erasmus+ project "Creative Agility", the ZHAW, together with adult education partners from Liechtenstein, Germany and Austria, is exploring how art-based strategies transform digital and analog communication in organizations. The aim of the project is to develop a curricular training concept ...
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Design Criteria for Communicating with Avatars and Smart Agents
The project is designed as a preliminary project for an SNF application. The goal is the design and prototypical implementation of a parametrizable experimental environment, which allows to simulate and test the linguistic, visual and behavioural aspects of communication and interaction between a smart agent and a ...