Social Power Project

At a glance
- Project leader : Vicente Carabias-Hütter, Roman (SUPSI) Rudel
- Project team : Roberta Castri, Francesca Cellina, Vanessa De Luca, Christian Hertach, Tobias Kuehn, Evelyn Lobsiger-Kägi, Uros Tomic, Devon Wemyss
- Project status : completed
- Funding partner : Foundation
- Project partner : Azienda Elettrica di Massagno AEM SA, Stadtwerk Winterthur, Qbt Sagl, Scuola universitaria professionale della Svizzera italiana SUPSI
- Contact person : Vicente Carabias-Hütter
Description
Recent energy and climate policy in Switzerland calls for a step
change in how individuals consume energy. This is especially true
for the residential sector, which covers 29% of the national energy
consumption. The attainment of such long-term social change is,
however, difficult: people are seldom aware of the amount of energy
they use and of the difference they could make by changing
day-to-day behaviour or by investing in efficiency measures.
Nevertheless, long-term behaviour and social norm change is more
likely to occur when in line with the person’s values and, by
extension, the values of her/his social network (friends, family,
colleagues, friends of friends and other consumers). Hence,
bottom-up participatory processes lead by social media technology
emerge as a possible success factor for promoting more sustainable
long-term energy-saving habits. At the same time, gamification -
the use of game design techniques and game mechanics in a
real-world context - provides an extraordinary, engaging,
self-reinforcing context in which to raise policy and management
issues from a fresh perspective and motivate, educate and train
end-users in regards to collective behavioural change goals.
Building on prompts typically used in games, such as competition,
awards, countdowns, incentives/penalties, goal-setting and
progression, personalisation, problem-solving, social connection
and team work, it is possible to raise people\'s intrinsic
motivation and to foster community collaboration and produce
creative solutions.
In this context, the Social Power Project (SPP) proposes the
creation of a social mobile application using game mechanics
(competition and cooperation) to motivate neighbourhood teams to
work together and strive for collective energy reduction goals.
Thanks to the provision of an online social platform, the
smartphone application will allow end-users to interact socially,
share contents and cooperate to build a common, creative
understanding of how to save energy at home. The smartphone
application, as well as the online social platform, will be
inserted as a real case into the demand-side management (DSM)
programme of two local Swiss electricity utilities (AEM and StWW)
that have recently invested into smart metering technology. The
project will explore the role of social interaction in triggering
active participation in energy conservation and behavioural change
over time. This will be done by a field experiment that launches
both intra-group collaborations as well as a cross-cultural “energy
contest” between the cities of Massagno and Winterthur in
neighbourhood energy-saving.
SPP aims to foster participative, community-based social innovation
in the field of sustainable energy consumption of households. In
particular, it aims to accompany and complement the technological
innovation process of smart meter roll-out initiated by the two
partner energy utilities AEM and StWW. Like other eco-innovations,
smart meters require the action of people and communities to ensure
cultural and social acceptance for ultimate success.
As such, SPP acts as an integrated ‘fun’ communication tool between
energy providers and end-users to drive both technological
and social innovation. On one hand it helps to contextualize energy
data, making real-time energy data more accessible to the end-user
through a mobile software application. On the other, it provides a
participative arena, where teams of people create, develop and
diffuse adaptive and flexible solutions for home energy-saving
practices. Above all, as it is the end-users themselves that will
instigate behavior change inside the team as they strive for
collective energy reduction goals, SPP presents an innovative model
of social learning which occurs by means of an exchange of
experiences shared on a social platform, instead of the provision
of one-way traditional information to raise people’s awareness on
energy-saving matters. In this way it is hoped that innovation will
be more deep rooted and likely to be successful and endure.
Further information
Publications
-
Castri, Roberta; De Luca, Vanessa; Lobsiger-Kägi, Evelyn; Moser, Corinne; Carabias, Vicente,
2014.
In:
Behave 2014 - Paradigm Shift: From Energy Efficiency to Energy Reduction through Social Change.
Behave Energy Conference, Oxford, United Kingdom, 3-4 September 2014.
Behave Energy Conference.
Available from: https://doi.org/10.21256/zhaw-4249