Dr. Yanick Lukic

Dr. Yanick Lukic
ZHAW
School of Engineering
Forschungsschwerpunkt Human-Centered Computing
Steinberggasse 13
8400 Winterthur
Arbeit an der ZHAW
Lehrtätigkeit
Berufserfahrung
- Postdoctoral Researcher
School of Medicine - University of St.Gallen (HSG)
09 / 2023 - heute - Founder
Codeklang GmbH
05 / 2023 - heute - Lecturer & Senior Researcher
ZHAW School of Engineering
04 / 2023 - heute - Advisor
BreezeLabs AG
02 / 2023 - heute - Chief Product Officer
heyPatient AG
10 / 2023 - 01 / 2024 - PhD Candidate and Doctoral Researcher
ETH Zürich & CSS Health Lab
09 / 2019 - 02 / 2023 - Research Assistant
ETH Zürich
04 / 2019 - 09 / 2019 - Software Engineer
Netcetera
08 / 2012 - 07 / 2013 - Software Engineer Apprenticeship
Netcetera
08 / 2008 - 08 / 2012
Aus- und Weiterbildung
Ausbildung
- CAS Higher & Professional Education
ZHAW School of Management and Law
09 / 2023 - 08 / 2024 - Doctor of Sciences / Digital Health and Applied Machine Learning
ETH Zürich
09 / 2019 - 02 / 2023 - Master of Science / Engineering with a Specialization in Information and Communication Technologies
ZHAW School of Engineering
08 / 2016 - 03 / 2019 - Master of Arts / Design with a Specialization in Interaction
Zurich University of the Arts
01 / 2017 - 06 / 2018 - Bachelor of Science / Computer Science
ZHAW School of Engineering
08 / 2013 - 08 / 2016
Netzwerk
Mitglied in Netzwerken
Professional Member of the ACM
ORCID digital identifier
Projekte
Publikationen vor Tätigkeit an der ZHAW
- Speaker identification and clustering using convolutional neural networks
- Learning embeddings for speaker clustering based on voice equality
- Breeze: Smartphone-based Acoustic Real-time Detection of Breathing Phases for a Gamified Biofeedback Breathing Training
- Breeze, ein spielerisches Biofeedback Atemtraining für das Smartphone: Physiologische Reaktionen und subjektive Einschätzungen aus einem Labor- und Online-Experiment
- Physiological Responses and User Feedback on a Gameful Breathing Training App: Within-Subject Experiment
- A Playful Smartphone-based Self-regulation Training for the Prevention and Treatment of Child and Adolescent Obesity: Technical Feasibility and Perceptions of Young Patients
- The Impact of a Gameful Breathing Training Visualization on Intrinsic Experiential Value, Perceived Effectiveness, and Engagement Intentions: Between-Subject Online Experiment
- Breathing as an Input Modality in a Gameful Breathing Training App (Breeze 2): Development and Evaluation Study
- Mobile Stress Management Applications: An Affordance-Theoretic Perspective on the Adoption and Use
- Breathe to Play - Design and Evaluation of a Microphone-Based Breathing Detection Algorithm and Gameful Breathing Training App
- Development of a digital biomarker and intervention for subclinical depression: study protocol for a longitudinal waitlist control study