Delete search term


Quick navigation

Main navigation

Projects at the Geography of Food Research Group

Key projects

CONSUS – Spatial decision support tool for strategic agricultural planning

CONSUS is a geographic information system (GIS) tool for assessing climate change impacts on site suitability of agricultural crops. It is used to model current and future limiting factors for cultivation and potential shifts in growing regions taking into account geographical information on climate and soil.

Project partner: Geoinformatics Research Group
Project financing: Syngenta Foundation for Sustainable Agriculture SFSA
Duration: 2014 - 2021
Further information: Project page CONSUS

NOVANIMAL - Innovations for a future-oriented consumption and animal production

People around the world are consuming increasing amounts of meat and dairy products; pressures on the environment and diet-related health risks are on the rise. The Swiss food culture is also characterised by dairy products and meat. The project looks for innovations along the value chains to reduce the undesirable consequences of the production and consumption of animal foodstuffs. In collaboration with various partners, strategies and recommendations for a healthy and sustainable Swiss food culture and for more creativity and diversity on the plate will be developed.

Project partners: EBPI Institut für Epidemiologie, Biostatistik und Prävention, FiBL Forschungsinstitut für biologischen Landbau, FHNW Fachhochschule Nordwestschweiz, CCRS Center for Corporate Responsibility and Sustainability, BFH Berner Fachhochschule, Agroscope
Project financing: SNF (NRP 69 Healthy Nutrition and Sustainable Food Production)
Duration: 2016 - 2019
Further information: Project page NOVANIMAL – An educational game on the Swiss nutrition system as a teaching unit is a digital educational game, which is designed to show and make tangible the connections between diet, land use and health. The game is being created for use in the classroom and will be supplemented with additional material. This material will pick up questions from the game and will stimulate discussion. In addition to developing the game and the accompanying material, pilot implementations in schools with project partners are at the centre of the project. The aim of is to train young people to make responsible decisions in their professional lives, in their consumption practices and in their political participation.

Project partners: ZHdK, Strickhof, ILGI
Project financing: Stiftung Mercator Schweiz
Duration: 2018 - 2020
Further information: Project page, website

The eco-confessional

In the eye-catching, walk-in box, visitors are warmly welcomed by a voice. In a dialogue, a range of environmentally damaging acts is presented on a touch screen. Visitors select one, whereupon various ways of rectifying this are suggested. A controller shows the magnitude of the environmental impact in different areas. All necessary calculations are based on scientific life cycle assessments.

Project partners: Atelier KreativKonsum, balthasarillustration, VAMOS! Film Gmbh, Roy Gablinger, Forschungsgruppe Nachhaltigkeitskommunikation, Life Cycle Assessment Research Group, Econcept AG
Project financing: Stiftung Mercator Schweiz, Gebert Rüf Stiftung
Duration: 2015 - 2017
Further information: Project page eco-confessional (German only)

All projects