The HII research group explores innovative natural interaction concepts between users and digital information. These interactions are generally mobile and multimodal and include new modalities such as gestures, speech input and output as well as mixed reality interactions.
Since mobile users place high demands on the usability and user experience of mobile applications and services, these must be developed in a user-centered manner from the outset and must be continuously evaluated in real contexts with real users. Classical lab-based approaches to usability testing are not well suited for mobile applications and hence there is a need for new usability test concepts.
When developing user interaction concepts, it is also important to consider accessibility aspects, to ensure that the interaction is accessible for as many users as possible including, in particular, those with disabilities and older users.
The Mobile Usability Lab investigates the latest interaction modalities (speech, gestures) and fosters user-centered development of mobile applications and services. It leverages innovative sensors and interaction possibilities of current and future mobile devices to achieve an optimal user experience.
The ICT-Accessibility Lab focuses on accessible interaction with information for older people and people with disabilities. The Lab has established deep expertise in the area of accessibility of websites, documents and mobile apps. It evaluates websites and apps for accessibility and develops tools and plug-ins to make PDFs accessible.
The Visual Computing Lab deals with the generation, processing and analysis of digital images. Through the combination of advanced computer graphics and computer vision techniques, the lab develops innovative solutions in the fields of augmented reality, virtual reality and data visualization.
This demonstration shows to the participants the exciting possibilities of machine learning applied to speech, showcasing their benefits in various scenarios like helping regain the voices of the speech-impaired and improvement of dubbing technologies. Also, crucially, it helps demonstrate the evergrowing threats ...
Accessible Video Portal ETH
ETH Zurich is planning to make its online video portal (website, video player) accessible for everyone, including persons with disabilities. ETH Zurich is currently collaborating with international academic partners to develop the software needed for its OpenCast project. Within the context of this project, OpenCast ...
Applied research and development in the area of “Computer Vision, Machine Learning and Augmented Reality” to foster data-driven improvements for the cultivation of vineyards.
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Design, user experience, and usability: technological contexts : 5th international conference, DUXU 2016, held as part of HCI international 2016, Toronto, Canada, July 17–22, 2016, proceedings, part III.
5th International Conference - DUXU 2016, Toronto, Canada, 17-22 July 2016.
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Angewandte GERONTOLOGIE Appliquée.
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Hutter, Hans-Peter; Ahlenstorf, Andreas; Klammer, Julia; Van den Anker, Fred; Wiedmer, Adrian,
Tech4Dev 2016 : UNESCO Chair in Technologies for Development Int. Conference 2016.
2016 International UNESCO Conference in Technologies for Development (Tech4Dev 2016), Lausanne, 2-4 May 2016.
École polytechnique fédérale de Lausanne.
Accessibility of mobile platforms [paper].
Design, User Experience, and Usability : User Experience Design Practice.
Third International Conference, DUXU 2014, Held as Part of HCI International 2014, Crete, Greece, 22-27 June 2014.
Lecture Notes in Computer Science ; 8520.
Available from: https://doi.org/10.1007/978-3-319-07638-6_14