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Call for papers - The architectonics of virtual spaces

Architecture and urbanism in video games and virtual reality

Architecture and urbanism in video games and virtual reality

Round table, Stiftung Bibliothek Werner Oechslin
Einsiedeln, Switzerland
9.6.2018, 9-17:30

We would like to address these questions in a lively discussion with experts from different fields, most of whom hold a degree in architecture. Besides eight invited speakers, there are two more positions open to individuals with different disciplinary backgrounds – game theory, philosophy, architecture, history of technology, etc. – interested in these questions and ideally with a background in architecture. These will be selected via an open call for papers. 

Interested researchers should apply by sending a short abstract of max. 500 words in PDF format and a short CV to: architektonikdesvirtuellen@zhaw.ch at the latest by Sunday, 4 March 2018. Travel expenses will be compensated.

 

Organization:

Andri Gerber, Institute Urban Landscape, ZHAW Winterthur, in collaboration with Werner Oechslin, Stiftung Bibliothek Werner Oechslin. The conference will be in English.   

Contact:

architektonikdesvirtuellen@zhaw.ch

Confirmed Speakers:

  1. James Delaney (BlockWorks);
  2. Ulrich Götz (ZHdK);
  3. Stefano Gualeni (University of Malta);
  4. Stephan Günzel (University of Applied Sciences Europe);
  5. Christoph Hölscher (ETH);
  6. Silke Steets (Universität Leipzig);
  7. Nicole Stoecklmayr (Scenes of Architecture);
  8. Ekim Tan (Play the City)

Moderation:

  • Johannes Binotto (HSLU)
  • Philippe Koch (ZHAW)

Weitere Informationen(PDF 40,4 KB)