Call for papers - The architectonics of virtual spaces
Architecture and urbanism in video games and virtual reality
Round table, Stiftung Bibliothek Werner Oechslin
We would like to address these questions in a lively discussion with experts from different fields, most of whom hold a degree in architecture. Besides eight invited speakers, there are two more positions open to individuals with different disciplinary backgrounds – game theory, philosophy, architecture, history of technology, etc. – interested in these questions and ideally with a background in architecture. These will be selected via an open call for papers.
Interested researchers should apply by sending a short abstract of max. 500 words in PDF format and a short CV to: email@example.com at the latest by Sunday, 4 March 2018. Travel expenses will be compensated.
Andri Gerber, Institute Urban Landscape, ZHAW Winterthur, in collaboration with Werner Oechslin, Stiftung Bibliothek Werner Oechslin. The conference will be in English.
- James Delaney (BlockWorks);
- Ulrich Götz (ZHdK);
- Stefano Gualeni (University of Malta);
- Stephan Günzel (University of Applied Sciences Europe);
- Christoph Hölscher (ETH);
- Silke Steets (Universität Leipzig);
- Nicole Stoecklmayr (Scenes of Architecture);
- Ekim Tan (Play the City)
- Johannes Binotto (HSLU)
- Philippe Koch (ZHAW)